
Azir — the Emperor of the Sands
MageMarksmanpatch 16.7.1
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended...
Playstyle profile
Attack
6/10
Defense
3/10
Magic
8/10
Difficulty
9/10
Base stats
| HP | 575 (+108/lvl) |
| Attack damage | 56 (+0/lvl) |
| Armor | 25 (+5/lvl) |
| Magic resist | 30 (+1.3/lvl) |
| Attack range | 525 |
| Move speed | 330 |
| Resource | Mana |
How to climb with Azir
Mages scale with cooldown discipline and wave control. Watch your CS-by-phase numbers — a Mage who keeps mid-game farm within 10% of lane-phase pace usually hits item spikes a full fight earlier.
Generic tips only go so far — the pattern that costs you LP is in your own match history. climber.gg reads your real games (CS by phase, death map, vision timing) and tells you the one habit to fix next.