Vertigo High-rise close quarters

Bomb DefusalCT-favoured

Vertigo trades long sightlines for tight ramps and stairs high above the ground. Close-range fights and elevation control dominate; nade lineups for ramp and mid are the meta.

Key callouts

  • Ramp
  • Mid
  • A site
  • B site / Stairs
  • Elevator
  • Scaffolding

How to improve on Vertigo

Vertigo's tight angles reward prefiring and known nades. Learning the handful of ramp/mid lineups and your common death spots is the quickest path to consistency.

Generic tips only go so far — the round you keep losing is in your own match history. climber.gg reads your real CS2 games and tells you the one habit to fix next.